"Game Communications Improvements" Movement
Abtract
Online games are the popular contents on the Internet. While they entertain our customers, many of us probably experience problems with ensuring qualities.
A possible senario:
It's the release of a long waited popular game! However, when users actually start playing
"Connection cut off from the server" "Connection cut off from the server" ...
To avoid such situation, what can we do as operators?
Let's have ISPs and game production companies share their feedback and requests with each other to make the Internet more fun and entertaining.
We especially welcome those who are experiencing problems with online game communications.
Presenter
Shojiro Hirasawa (NEC Biglobe)